#include "lights.h" SpotLightVertex::SpotLightVertex(const SpotLightDef & light, uint32_t parentObjectIdx) : SpotLightDef {light}, LightCommonVertex {parentObjectIdx} { } PointLightVertex::PointLightVertex(const PointLightDef & light, uint32_t parentObjectIdx) : PointLightDef {light}, LightCommonVertex {parentObjectIdx} { }