#include "aabb.h" AxisAlignedBoundingBox & AxisAlignedBoundingBox::operator+=(const GlobalPosition3D & point) { min = glm::min(min, point); max = glm::max(max, point); return *this; } AxisAlignedBoundingBox AxisAlignedBoundingBox::operator-(const GlobalPosition3D & viewPoint) const { return {min - viewPoint, max - viewPoint}; }