#include "railloco.h" #include "gfx/gl/transform.h" #include #include #include #include #include #include #include void RailLoco::tick(TickDuration dur) { linkDist += dur.count() * speed; auto curLink {link.lock()}; while (linkDist > curLink->length) { location = curLink->positionAt(curLink->length, linkDir); const auto & nexts {curLink->nexts[1 - linkDir]}; const auto next = std::find_if(nexts.begin(), nexts.end(), [ang = location.GetRot().y](const Link::Next & n) { return std::abs(normalize(n.first.lock()->ends[n.second].second - ang)) < 0.1F; }); if (next != nexts.end()) { linkDist -= curLink->length; link = next->first; curLink = link.lock(); linkDir = next->second; } else { linkDist = curLink->length; speed = 0; } } location = curLink->positionAt(linkDist, linkDir); } Brush47::Brush47(const LinkPtr & l) : RailLoco(l, "brush47.obj", "brush47.png") { }