#include "railloco.h" #include "gfx/gl/transform.h" #include #include #include #include #include #include #include void RailLoco::move(TickDuration dur) { linkDist += dur.count() * speed; auto curLink {linkHist.getCurrent()}; while (linkDist > curLink.first->length) { location = curLink.first->positionAt(curLink.first->length, curLink.second); const auto & nexts {curLink.first->nexts[1 - curLink.second]}; const auto next = std::find_if(nexts.begin(), nexts.end(), [ang = location.GetRot().y](const Link::Next & n) { return std::abs(normalize(n.first.lock()->ends[n.second].second - ang)) < 0.1F; }); if (next != nexts.end()) { linkDist -= curLink.first->length; curLink = linkHist.add(next->first, next->second); } else { linkDist = curLink.first->length; speed = 0; } } } Transform RailLoco::getBogeyPosition(float linkDist, float dist) const { float b2linkDist {}; const auto b2Link = linkHist.getAt(dist - linkDist, &b2linkDist); return b2Link.first->positionAt(b2linkDist, b2Link.second); } void RailLoco::updateRailVehiclePosition(RailVehicle * w, float trailBy) const { const auto overhang {(w->length - w->wheelBase) / 2}; const auto b1Pos = getBogeyPosition(linkDist, trailBy += overhang); const auto b2Pos = getBogeyPosition(linkDist, trailBy += wheelBase); const auto diff = glm::normalize(b2Pos.GetPos() - b1Pos.GetPos()); w->location.GetPos() = (b1Pos.GetPos() + b2Pos.GetPos()) / 2.F; w->location.GetRot() = {-vector_pitch(diff), vector_yaw(diff), 0}; } void RailLoco::tick(TickDuration dur) { move(dur); updateRailVehiclePosition(this, 0); updateWagons(); } void RailLoco::updateWagons() const { // Drag wagons float trailBy {length}; for (const auto & wagon : wagons) { const auto w {wagon.lock()}; updateRailVehiclePosition(w.get(), trailBy); trailBy += w->length; } } void RailWagon::tick(TickDuration) { } Brush47::Brush47(const LinkPtr & l) : RailLoco(l, "brush47.obj", "brush47.png") { wheelBase = 15.7F; length = 20.F; linkDist = wheelBase; } Brush47Wagon::Brush47Wagon(const LinkPtr & l) : RailWagon(l, "brush47.obj", "brush47.png") { wheelBase = 15.7F; length = 20.F; linkDist = wheelBase; }