#pragma once #include <game/activity.h> #include <game/network/link.h> #include <game/objective.h> class Orders; class GoTo : public Objective { public: GoTo(Orders * os, const Link::End &, float, const Node::Ptr & dest); [[nodiscard]] ActivityPtr createActivity() const override; [[nodiscard]] Link::Next navigate(Link::Nexts::const_iterator, Link::Nexts::const_iterator) const override; private: Link::Nexts links; float startDist; };