#include "link.h" #include #include Link::Link(End a, End b, float l) : ends {{std::move(a), std::move(b)}}, length {l} { } bool operator<(const glm::vec3 & a, const glm::vec3 & b) { // NOLINTNEXTLINE(hicpp-use-nullptr,modernize-use-nullptr) return std::tie(a.x, a.z, a.y) < std::tie(b.x, b.z, b.y); } bool operator<(const Node & a, const Node & b) { return a.pos < b.pos; }