#pragma once #include #include #include class Vehicle; class Activity { public: Activity() = default; DEFAULT_MOVE_COPY(Activity); virtual ~Activity() = default; virtual void apply(Vehicle *, TickDuration) = 0; template class Of; }; using ActivityPtr = std::unique_ptr; template concept ActivityConcept = std::is_base_of_v; template class Can { public: Can() = default; virtual ~Can() = default; DEFAULT_MOVE_COPY(Can); virtual void doActivity(AC *, TickDuration) = 0; };