#include "plane.h" #include "modelFactoryMesh.h" Plane::CreatedFaces Plane::createMesh(ModelFactoryMesh & mesh, Scale3D) const { static constexpr std::array VERTICES {{ {n, n, z}, {y, n, z}, {y, y, z}, {n, y, z}, }}; return {mesh.add_namedFace("plane", addToMesh(mesh, VERTICES))}; }