#include "modelFactoryMesh.h" ModelFactoryMesh::ModelFactoryMesh() { add_property(smoothFaceProperty); add_property(materialFaceProperty); add_property(nameFaceProperty); add_property(nameAdjFaceProperty); } void ModelFactoryMesh::configNamedFace(const std::string & name, OpenMesh::FaceHandle handle) { property(nameFaceProperty, handle) = name; const auto halfEdges = fh_range(handle); for (const auto & he : halfEdges) { if (auto ofh = opposite_face_handle(he); ofh.is_valid()) { property(nameAdjFaceProperty, he) = property(nameFaceProperty, ofh); } if (auto oheh = opposite_halfedge_handle(he); oheh.is_valid()) { property(nameAdjFaceProperty, oheh) = name; } } }