From 9c1fee14b25ad552ef36f9f08ff93bd3f02597e1 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Wed, 23 Nov 2022 17:34:55 +0000 Subject: Rename setView to setViewProjection to avoid ambiguity --- ui/sceneRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'ui') diff --git a/ui/sceneRenderer.cpp b/ui/sceneRenderer.cpp index 2202906..ffcc8e3 100644 --- a/ui/sceneRenderer.cpp +++ b/ui/sceneRenderer.cpp @@ -51,7 +51,7 @@ SceneRenderer::SceneRenderer(glm::ivec2 s, GLuint o) : void SceneRenderer::render(const SceneProvider & scene) const { - shader.setView(camera.GetViewProjection()); + shader.setViewProjection(camera.GetViewProjection()); glViewport(0, 0, size.x, size.y); // Geometry pass -- cgit v1.2.3