From 489fa7f930689dc9ff271138e613a8d68d88ee45 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Fri, 20 Sep 2024 20:17:32 +0100 Subject: Add basic environment object Will hold world time/date, weather, location etc --- ui/gameMainWindow.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'ui') diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp index 6168504..c53300b 100644 --- a/ui/gameMainWindow.cpp +++ b/ui/gameMainWindow.cpp @@ -1,16 +1,17 @@ #include "gameMainWindow.h" #include "editNetwork.h" #include "gameMainSelector.h" -#include "gfx/camera_controller.h" #include "manualCameraController.h" #include "modeHelper.h" #include "toolbar.h" #include "window.h" #include #include +#include #include #include #include // IWYU pragma: keep +#include #include #include #include @@ -65,10 +66,9 @@ GameMainWindow::content(const SceneShader & shader) const } void -GameMainWindow::environment(const SceneShader & s, const SceneRenderer & r) const +GameMainWindow::environment(const SceneShader &, const SceneRenderer & r) const { - // default for now - SceneProvider::environment(s, r); + gameState->environment->render(r, *this); } void -- cgit v1.2.3