From 379b07fa1fb953cc175028fcb95dfbb64c392451 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 11 Dec 2022 14:22:57 +0000 Subject: Make Camera members private with accessors and helpful setters --- ui/manualCameraController.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'ui') diff --git a/ui/manualCameraController.cpp b/ui/manualCameraController.cpp index 74b526b..6d4a22a 100644 --- a/ui/manualCameraController.cpp +++ b/ui/manualCameraController.cpp @@ -78,7 +78,6 @@ ManualCameraController::render(const UIShader &, const Position &) const void ManualCameraController::updateCamera(Camera * camera) const { - camera->forward = glm::normalize(sincosf(direction) ^ -sin(pitch)); - camera->pos = !focus + up * 3.F - (camera->forward * std::pow(dist, 1.3F)); - camera->up = up; + camera->setView(!focus + up * 3.F - (camera->getForward() * std::pow(dist, 1.3F)), + glm::normalize(sincosf(direction) ^ -sin(pitch))); } -- cgit v1.2.3