From 18a76c2a4a6247ef9d18de157f5dba391d8ff244 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 29 Apr 2023 19:09:36 +0100 Subject: Reformat with new clang-format 16 --- ui/gameMainWindow.cpp | 8 ++++---- ui/window.cpp | 7 +++---- 2 files changed, 7 insertions(+), 8 deletions(-) (limited to 'ui') diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp index 30cdada..a7f17dc 100644 --- a/ui/gameMainWindow.cpp +++ b/ui/gameMainWindow.cpp @@ -20,10 +20,10 @@ class GameMainToolbar : Mode, public Toolbar { public: explicit GameMainToolbar(GameMainSelector * gms_) : - Mode {gms_->target}, Toolbar { - {"ui/icon/network.png", - toggle>()}, - } + Mode {gms_->target}, + Toolbar { + {"ui/icon/network.png", toggle>()}, + } { } }; diff --git a/ui/window.cpp b/ui/window.cpp index ad071bb..731996a 100644 --- a/ui/window.cpp +++ b/ui/window.cpp @@ -20,10 +20,9 @@ Window::GlewInitHelper::GlewInitHelper() } Window::Window(size_t width, size_t height, const std::string & title, Uint32 flags) : - size {static_cast(width), static_cast(height)}, m_window {title.c_str(), - static_cast(SDL_WINDOWPOS_CENTERED), - static_cast(SDL_WINDOWPOS_CENTERED), size.x, - size.y, flags}, + size {static_cast(width), static_cast(height)}, + m_window {title.c_str(), static_cast(SDL_WINDOWPOS_CENTERED), static_cast(SDL_WINDOWPOS_CENTERED), size.x, + size.y, flags}, glContext {m_window}, uiShader {width, height} { } -- cgit v1.2.3