From de61720146a1ce0640322dff992462bfbecafdc3 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 18 Dec 2021 15:08:45 +0000 Subject: Push uiShader into the window class --- ui/gameMainWindow.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'ui/gameMainWindow.cpp') diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp index 7d5e19b..b41fc56 100644 --- a/ui/gameMainWindow.cpp +++ b/ui/gameMainWindow.cpp @@ -13,10 +13,7 @@ #include GameMainWindow::GameMainWindow(size_t w, size_t h) : - Window {static_cast(w), static_cast(h), "I Like Trains"}, uiShader {w, h}, camera {{-1250.0F, -1250.0F, - 35.0F}, - 70.0F, rdiv(w, h), - 0.1F, 10000.0F} + Window {w, h, "I Like Trains"}, camera {{-1250.0F, -1250.0F, 35.0F}, 70.0F, rdiv(w, h), 0.1F, 10000.0F} { inputStack.create(glm::vec2 {-1150, -1150}); -- cgit v1.2.3