From 0255a421906b9b3a77d9b51eb7d0126f16a9f0db Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 8 Apr 2025 02:14:41 +0100 Subject: Create WindowContent with a size object Not individual width/height parameters. --- ui/gameMainWindow.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'ui/gameMainWindow.cpp') diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp index afb7a2e..e87009f 100644 --- a/ui/gameMainWindow.cpp +++ b/ui/gameMainWindow.cpp @@ -50,7 +50,7 @@ private: GameMainSelector * gms; }; -GameMainWindow::GameMainWindow(size_t w, size_t h) : SceneRenderer {{w, h}, 0} +GameMainWindow::GameMainWindow(ScreenAbsCoord size) : SceneRenderer {size, 0} { uiComponents.create(glm::vec2 {310'727'624, 494'018'810}); auto gms = uiComponents.create(&camera); -- cgit v1.2.3