From 271d5c55260cc8a0198938f3259f793e3957e3e3 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Wed, 19 Mar 2025 03:42:35 +0000 Subject: Remove unrequired UIShader --- ui/gameMainSelector.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'ui/gameMainSelector.h') diff --git a/ui/gameMainSelector.h b/ui/gameMainSelector.h index 9560fc6..e6a86d2 100644 --- a/ui/gameMainSelector.h +++ b/ui/gameMainSelector.h @@ -9,7 +9,6 @@ class SceneShader; template class Ray; -class UIShader; class Camera; class GameMainSelector : public UIComponent, public WorldOverlay { @@ -21,13 +20,13 @@ public: virtual bool click(const SDL_MouseButtonEvent &, const Ray &); virtual bool move(const SDL_MouseMotionEvent &, const Ray &); virtual bool handleInput(const SDL_Event &); - virtual void render(const UIShader & shader); + virtual void render(); virtual void render(const SceneShader &, const Frustum &) const; }; GameMainSelector(const Camera * c); - void render(const UIShader & shader) const override; + void render() const override; void render(const SceneShader & shader, const Frustum &) const override; bool handleInput(const SDL_Event & e) override; -- cgit v1.2.3