From 0bf4ad9e4a9e1c97e92aa23a365405dfef89bd7c Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 17 Jan 2021 19:36:30 +0000 Subject: Big reshuffle Fixes code quality warnings now picked up. --- texture.cpp | 35 ----------------------------------- 1 file changed, 35 deletions(-) delete mode 100644 texture.cpp (limited to 'texture.cpp') diff --git a/texture.cpp b/texture.cpp deleted file mode 100644 index a388b32..0000000 --- a/texture.cpp +++ /dev/null @@ -1,35 +0,0 @@ -#include "texture.h" -#include "stb_image.h" -#include - -Texture::Texture(const std::string & fileName) : m_texture {} -{ - int width, height, numComponents; - unsigned char * data = stbi_load((fileName).c_str(), &width, &height, &numComponents, 4); - - if (!data) { - throw std::runtime_error {"Unable to load texture: " + fileName}; - } - - glGenTextures(1, &m_texture); - glBindTexture(GL_TEXTURE_2D, m_texture); - - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); - stbi_image_free(data); -} - -Texture::~Texture() -{ - glDeleteTextures(1, &m_texture); -} - -void -Texture::Bind() const -{ - glBindTexture(GL_TEXTURE_2D, m_texture); -} -- cgit v1.2.3