From e4b85a5f84f73548def2162fc534625470404df1 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Wed, 13 Dec 2023 01:46:36 +0000 Subject: Basic support for saving intermediate render buffers --- test/test-render.cpp | 20 ++++++++++++++++++-- 1 file changed, 18 insertions(+), 2 deletions(-) (limited to 'test') diff --git a/test/test-render.cpp b/test/test-render.cpp index 37bacdd..e2797a4 100644 --- a/test/test-render.cpp +++ b/test/test-render.cpp @@ -98,11 +98,27 @@ BOOST_FIXTURE_TEST_SUITE(w, TestRenderOutput); BOOST_AUTO_TEST_CASE(basic) { - SceneRenderer ss {size, output}; + class TestSceneRenderer : public SceneRenderer { + using SceneRenderer::SceneRenderer; + + public: + void + saveBuffers(const std::filesystem::path & prefix) const + { + std::filesystem::create_directories(prefix); + Texture::save(gAlbedoSpec, (prefix / "albedo.tga").c_str()); + Texture::save(gPosition, (prefix / "position.tga").c_str()); + Texture::saveNormal(gNormal, (prefix / "normal.tga").c_str()); + Texture::save(gIllumination, (prefix / "illumination.tga").c_str()); + } + }; + + TestSceneRenderer ss {size, output}; ss.camera.setView({-10000, -10000, 60000}, glm::normalize(glm::vec3 {1, 1, -0.5F})); const TestScene scene; ss.render(scene); - Texture::save(outImage, "/tmp/basic.tga"); + ss.saveBuffers("/tmp/basic"); + Texture::save(outImage, "/tmp/basic/final.tga"); } BOOST_AUTO_TEST_CASE(terrain) -- cgit v1.2.3