From 64ede41ebaade64ad6705f7f55ca4a778a156481 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Mon, 2 Mar 2026 13:17:28 +0000 Subject: Wrap up some low level texture operations in glTexture class Fixes previously hard coded billboard texture size. --- test/test-ui.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'test/test-ui.cpp') diff --git a/test/test-ui.cpp b/test/test-ui.cpp index 40c041a..c648c2c 100644 --- a/test/test-ui.cpp +++ b/test/test-ui.cpp @@ -15,7 +15,7 @@ BOOST_GLOBAL_FIXTURE(TestMainWindowAppBase); BOOST_AUTO_TEST_CASE(LoadFromFile) { SvgIcon svg(ImageDimensions {RENDER_SIZE}, Resource::mapPath("ui/icon/rails.svg")); - const auto size = Texture::getSize(svg.texture); + const auto size = svg.texture.getSize(); BOOST_CHECK_EQUAL(size, TextureDimensions(RENDER_SIZE, RENDER_SIZE, 1)); Texture::save(svg.texture, (ANALYSIS_DIRECTORY / "rails.tga").c_str()); } -- cgit v1.3