From 57b27dada7e6968a6081207d9b466bf7e842039b Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Mon, 9 Mar 2026 12:17:41 +0000 Subject: Specialise glTexture::savePosition Normalises the range of position information into the range 0-255 so the resulting image is remotely useful. --- test/test-render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'test/test-render.cpp') diff --git a/test/test-render.cpp b/test/test-render.cpp index 0b47ce8..35d71f3 100644 --- a/test/test-render.cpp +++ b/test/test-render.cpp @@ -40,7 +40,7 @@ namespace { public: TestScene() { - terrain->point(GeoData::VertexHandle {517}).z = 100'000; + terrain->point(GeoData::VertexHandle {517}).z = 40'000; terrain->generateMeshes(); gameState->assets = AssetFactory::loadAll(RESDIR); brush47rvc = gameState->assets.at("brush-47").dynamicCast(); -- cgit v1.3