From e85db91c6b6a326e3339020bc434063db6c957f9 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 20 Feb 2021 15:12:25 +0000 Subject: Fix test-obj by splitting mesh processing Don't invoke GL parts from test code --- test/test-obj.cpp | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'test/test-obj.cpp') diff --git a/test/test-obj.cpp b/test/test-obj.cpp index 0d53691..4adc961 100644 --- a/test/test-obj.cpp +++ b/test/test-obj.cpp @@ -3,6 +3,8 @@ #include #include +#include +#include #include #include #include @@ -10,7 +12,6 @@ BOOST_AUTO_TEST_CASE(objparse) { ObjParser op {"/home/randomdan/dev/game/res/brush47.obj"}; - BOOST_REQUIRE_EQUAL(0, op.yylex()); BOOST_CHECK_EQUAL(48, op.vertices.size()); BOOST_CHECK_EQUAL(104, op.texCoords.size()); BOOST_CHECK_EQUAL(25, op.normals.size()); @@ -26,6 +27,11 @@ BOOST_AUTO_TEST_CASE(objparse) BOOST_AUTO_TEST_CASE(create_meshes) { ObjParser op {"/home/randomdan/dev/game/res/brush47.obj"}; - const auto ms = op.createMeshes(); + const auto ms = op.createMeshData(); BOOST_REQUIRE_EQUAL(3, ms.size()); + BOOST_REQUIRE_EQUAL("Body", ms.front().first); + BOOST_REQUIRE_EQUAL(76, ms.front().second.first.size()); + const auto & v = ms.front().second.first.front(); + BOOST_REQUIRE_CLOSE(1.345, v.pos.x, 1); + BOOST_REQUIRE_EQUAL(120, ms.front().second.second.size()); } -- cgit v1.2.3