From 625b78bba16dcbbe97fa84bbf8f2273472d79ade Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 6 Mar 2025 00:25:22 +0000 Subject: Pass frustum into render functions Support for culling objects outside the view frustum --- test/test-geoData.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'test/test-geoData.cpp') diff --git a/test/test-geoData.cpp b/test/test-geoData.cpp index 2332513..fb8b5c5 100644 --- a/test/test-geoData.cpp +++ b/test/test-geoData.cpp @@ -255,9 +255,9 @@ BOOST_DATA_TEST_CASE(deform, loadFixtureJson("geoData/deform/ const Terrain terrain; void - content(const SceneShader & shader) const override + content(const SceneShader & shader, const Frustum & frustum) const override { - terrain.render(shader); + terrain.render(shader, frustum); } void -- cgit v1.2.3