From 00fc3cb9b2c06026fab0e4760609fe02e027b6df Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 8 Mar 2026 16:02:56 +0000 Subject: Move all low level texture operations to DSA helpers in glTexture --- test/test-geoData.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'test/test-geoData.cpp') diff --git a/test/test-geoData.cpp b/test/test-geoData.cpp index 80d3a08..e489925 100644 --- a/test/test-geoData.cpp +++ b/test/test-geoData.cpp @@ -300,7 +300,7 @@ BOOST_DATA_TEST_CASE(Deform, loadFixtureJson("geoData/deform/ std::for_each(cams.begin(), cams.end(), [&renderer, &terrain, &tro](const auto & cam) { renderer.camera.setView(cam.first.first, glm::normalize(cam.first.second)); BOOST_CHECK_NO_THROW(renderer.render(terrain)); - Texture::save(tro.outImage, (ANALYSIS_DIRECTORY / cam.second).c_str()); + tro.outImage.saveColour((ANALYSIS_DIRECTORY / cam.second).c_str()); }); } -- cgit v1.3