From df0c41c0b29ad2507623e86c78f8113aa8024aa0 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 10 May 2025 13:00:14 +0100 Subject: New genCurveDef for 2 directions Based on formula/code from https://www.ryanjuckett.com/biarc-interpolation/ Produces smoother curves instead of equal curves. Removes need for that awful formula for finding the radius of said curves which has a tendency to blow up to infinity, and if not that then crazy rounding/accuracy errors. --- lib/maths.h | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'lib/maths.h') diff --git a/lib/maths.h b/lib/maths.h index 68b45da..2999d01 100644 --- a/lib/maths.h +++ b/lib/maths.h @@ -8,6 +8,7 @@ #include #include #include +#include #include #include @@ -288,6 +289,15 @@ sq(T value) return value * value; } +template +auto +vectorMagSquared(const glm::vec & val) +{ + return std::ranges::fold_left(std::views::iota(0, L), T {}, [&val](auto total, auto axis) { + return total + sq(val[axis]); + }); +} + template constexpr glm::vec<3, int64_t, Q> crossProduct(const glm::vec<3, int64_t, Q> & valueA, const glm::vec<3, int64_t, Q> & valueB) @@ -403,6 +413,15 @@ linesIntersectAt(const glm::vec<2, T, Q> Aabs, const glm::vec<2, T, Q> Babs, con return Aabs + CVec {(b1 * c2) / -determinant, (a1 * c2) / determinant}; } +template constexpr auto EPSILON = 0.0001F; + +template +auto +isWithinLimit(T lhs, T rhs, T limit = EPSILON) +{ + return std::abs(lhs - rhs) <= limit; +} + template std::pair, bool> find_arc_centre(glm::vec<2, T, Q> start, Rotation2D startDir, glm::vec<2, T, Q> end, Rotation2D endDir) -- cgit v1.2.3