From 790823f6a81edcafecedb83b0560b1675ac87f1f Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 8 Mar 2026 16:13:47 +0000 Subject: Remove identifier naming lint comments, gl* is fine --- lib/glArrays.h | 13 ++----------- 1 file changed, 2 insertions(+), 11 deletions(-) (limited to 'lib/glArrays.h') diff --git a/lib/glArrays.h b/lib/glArrays.h index 1cf2fbf..93ea992 100644 --- a/lib/glArrays.h +++ b/lib/glArrays.h @@ -8,19 +8,15 @@ #include namespace Detail { - // NOLINTNEXTLINE(readability-identifier-naming) class glNamed; template concept IsglNamed = sizeof(Named) == sizeof(GLuint) && std::is_base_of_v; } -template -// NOLINTNEXTLINE(readability-identifier-naming) -struct glManagedArray; +template struct glManagedArray; namespace Detail { - // NOLINTNEXTLINE(readability-identifier-naming) class glNamed { public: glNamed() = default; @@ -45,7 +41,6 @@ namespace Detail { }; } -// NOLINTNEXTLINE(readability-identifier-naming) template struct glManagedSingle : public Named { glManagedSingle() noexcept { @@ -77,9 +72,7 @@ template struct glManagedSingle : p } }; -template -// NOLINTNEXTLINE(readability-identifier-naming) -struct glManagedArray : public std::array { +template struct glManagedArray : public std::array { using Arr = std::array; glManagedArray() noexcept @@ -118,10 +111,8 @@ struct glManagedArray : public std::array { } }; -// NOLINTBEGIN(readability-identifier-naming) template using glFrameBuffers = glManagedArray; using glFrameBuffer = glManagedSingle; template using glRenderBuffers = glManagedArray; using glRenderBuffer = glManagedSingle; -// NOLINTEND(readability-identifier-naming) -- cgit v1.3