From f7d2eea22957d75a34654a1b78ea64e7761ef4b8 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 17 Jan 2021 23:35:24 +0000 Subject: Split window and display (application) classes --- gfx/window.cpp | 30 ++++++++++++++++++++++++++++++ gfx/window.h | 26 ++++++++++++++++++++++++++ 2 files changed, 56 insertions(+) create mode 100644 gfx/window.cpp create mode 100644 gfx/window.h (limited to 'gfx') diff --git a/gfx/window.cpp b/gfx/window.cpp new file mode 100644 index 0000000..2f94d1a --- /dev/null +++ b/gfx/window.cpp @@ -0,0 +1,30 @@ +#include "window.h" +#include +#include + +Window::Window(int width, int height, const std::string & title) : + m_window {m_window.create(SDL_CreateWindow, SDL_DestroyWindow, title.c_str(), SDL_WINDOWPOS_CENTERED, + SDL_WINDOWPOS_CENTERED, width, height, SDL_WINDOW_OPENGL)}, + m_glContext {m_glContext.create(SDL_GL_CreateContext, SDL_GL_DeleteContext, m_window)} +{ + if (glewInit() != GLEW_OK) { + throw std::runtime_error {"Glew failed to initialize!"}; + } + + glEnable(GL_DEPTH_TEST); + glEnable(GL_CULL_FACE); + glCullFace(GL_BACK); +} + +void +Window::Clear(float r, float g, float b, float a) const +{ + glClearColor(r, g, b, a); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); +} + +void +Window::SwapBuffers() const +{ + SDL_GL_SwapWindow(m_window); +} diff --git a/gfx/window.h b/gfx/window.h new file mode 100644 index 0000000..3ac583f --- /dev/null +++ b/gfx/window.h @@ -0,0 +1,26 @@ +#ifndef DISPLAY_INCLUDED_H +#define DISPLAY_INCLUDED_H + +#include "ptr.hpp" +#include +#include +#include +#include + +class Window { +public: + Window(int width, int height, const std::string & title); + ~Window() = default; + + NO_COPY(Window); + NO_MOVE(Window); + + void Clear(float r, float g, float b, float a) const; + void SwapBuffers() const; + +private: + wrapped_ptr m_window; + wrapped_ptr> m_glContext; +}; + +#endif -- cgit v1.2.3