From ce6659f5581a7d1f6b0f7b42e29c831e93315be8 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Mon, 26 Aug 2024 19:07:37 +0100 Subject: Set stencil texture min/mag filters --- gfx/gl/shadowStenciller.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'gfx') diff --git a/gfx/gl/shadowStenciller.cpp b/gfx/gl/shadowStenciller.cpp index ac63b4e..0c34da5 100644 --- a/gfx/gl/shadowStenciller.cpp +++ b/gfx/gl/shadowStenciller.cpp @@ -28,6 +28,8 @@ ShadowStenciller::createStencilTexture(GLsizei width, GLsizei height) glBindTexture(GL_TEXTURE_2D, stencil); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameter(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); -- cgit v1.2.3