From b5b9c95de160a97701777d37187de194d0b29e61 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 2 Jan 2022 19:55:40 +0000 Subject: Replace include guard macros with pragma once --- gfx/camera_controller.h | 5 +---- gfx/followCameraController.h | 4 +--- gfx/gl/camera.h | 5 +---- gfx/gl/glSource.h | 5 +---- gfx/gl/programHandle.h | 5 +---- gfx/gl/shader.h | 5 +---- gfx/gl/uiShader.h | 5 +---- gfx/image.h | 5 +---- gfx/models/mesh.h | 5 +---- gfx/models/obj.h | 5 +---- gfx/models/stb_image.c | 4 ---- gfx/models/stb_image.impl.c | 2 ++ gfx/models/texture.h | 5 +---- gfx/models/vertex.hpp | 5 +---- gfx/renderable.h | 5 +---- 15 files changed, 15 insertions(+), 55 deletions(-) delete mode 100644 gfx/models/stb_image.c create mode 100644 gfx/models/stb_image.impl.c (limited to 'gfx') diff --git a/gfx/camera_controller.h b/gfx/camera_controller.h index e6fc16d..fd5c885 100644 --- a/gfx/camera_controller.h +++ b/gfx/camera_controller.h @@ -1,5 +1,4 @@ -#ifndef CAMERA_CONTROLLER_H -#define CAMERA_CONTROLLER_H +#pragma once #include @@ -13,5 +12,3 @@ public: virtual void updateCamera(Camera *) const = 0; }; - -#endif diff --git a/gfx/followCameraController.h b/gfx/followCameraController.h index cfe70c2..63010c2 100644 --- a/gfx/followCameraController.h +++ b/gfx/followCameraController.h @@ -1,5 +1,4 @@ -#ifndef FOLLOW_CAMERA_CONTROLLER_H -#define FOLLOW_CAMERA_CONTROLLER_H +#pragma once #include #include @@ -17,4 +16,3 @@ private: VehicleWPtr target; Mode mode; }; -#endif diff --git a/gfx/gl/camera.h b/gfx/gl/camera.h index 1d3f5b3..9fbb0a1 100644 --- a/gfx/gl/camera.h +++ b/gfx/gl/camera.h @@ -1,5 +1,4 @@ -#ifndef CAMERA_INCLUDED_H -#define CAMERA_INCLUDED_H +#pragma once #include @@ -17,5 +16,3 @@ public: private: glm::mat4 projection; }; - -#endif diff --git a/gfx/gl/glSource.h b/gfx/gl/glSource.h index 7b43c48..c6b1f41 100644 --- a/gfx/gl/glSource.h +++ b/gfx/gl/glSource.h @@ -1,5 +1,4 @@ -#ifndef SHADER_SOURCE_H -#define SHADER_SOURCE_H +#pragma once #include #include @@ -15,5 +14,3 @@ struct GLsource { [[nodiscard]] ShaderRef compile() const; static void CheckShaderError(GLuint shader, GLuint flag, bool isProgram, std::string_view errorMessage); }; - -#endif diff --git a/gfx/gl/programHandle.h b/gfx/gl/programHandle.h index 5bd5c05..a2a7a2d 100644 --- a/gfx/gl/programHandle.h +++ b/gfx/gl/programHandle.h @@ -1,5 +1,4 @@ -#ifndef PROGRAM_HANDLE_H -#define PROGRAM_HANDLE_H +#pragma once #include #include @@ -12,5 +11,3 @@ public: ProgramRef m_program; GLint viewProjection_uniform, model_uniform; }; - -#endif diff --git a/gfx/gl/shader.h b/gfx/gl/shader.h index 7df7a07..8411b94 100644 --- a/gfx/gl/shader.h +++ b/gfx/gl/shader.h @@ -1,5 +1,4 @@ -#ifndef SHADER_INCLUDED_H -#define SHADER_INCLUDED_H +#pragma once #include "programHandle.h" #include @@ -26,5 +25,3 @@ private: std::array programs; }; - -#endif diff --git a/gfx/gl/uiShader.h b/gfx/gl/uiShader.h index 502ba13..ea5bf25 100644 --- a/gfx/gl/uiShader.h +++ b/gfx/gl/uiShader.h @@ -1,5 +1,4 @@ -#ifndef UISHADER_H -#define UISHADER_H +#pragma once #include "programHandle.h" #include @@ -18,5 +17,3 @@ private: }; UIProgramHandle progDefault, progText; }; - -#endif diff --git a/gfx/image.h b/gfx/image.h index 23e9a9b..47437ca 100644 --- a/gfx/image.h +++ b/gfx/image.h @@ -1,5 +1,4 @@ -#ifndef IMAGE_H -#define IMAGE_H +#pragma once #include // IWYU pragma: export #include @@ -17,5 +16,3 @@ public: unsigned int width, height, numComponents; std::span data; }; - -#endif diff --git a/gfx/models/mesh.h b/gfx/models/mesh.h index 9b74f48..c6f11a2 100644 --- a/gfx/models/mesh.h +++ b/gfx/models/mesh.h @@ -1,5 +1,4 @@ -#ifndef MESH_INCLUDED_H -#define MESH_INCLUDED_H +#pragma once #include #include @@ -21,5 +20,3 @@ private: GLenum mode; }; using MeshPtr = std::shared_ptr; - -#endif diff --git a/gfx/models/obj.h b/gfx/models/obj.h index 6db16c0..e28f7de 100644 --- a/gfx/models/obj.h +++ b/gfx/models/obj.h @@ -1,5 +1,4 @@ -#ifndef OBJ_H -#define OBJ_H +#pragma once #ifndef yyFlexLexer # define yyFlexLexer objbaseFlexLexer @@ -37,5 +36,3 @@ public: using NamedMeshes = std::map>; [[nodiscard]] NamedMeshes createMeshes() const; }; - -#endif diff --git a/gfx/models/stb_image.c b/gfx/models/stb_image.c deleted file mode 100644 index c15369e..0000000 --- a/gfx/models/stb_image.c +++ /dev/null @@ -1,4 +0,0 @@ -#ifndef TIDY -# define STB_IMAGE_IMPLEMENTATION -# include "stb/stb_image.h" -#endif diff --git a/gfx/models/stb_image.impl.c b/gfx/models/stb_image.impl.c new file mode 100644 index 0000000..38c72e9 --- /dev/null +++ b/gfx/models/stb_image.impl.c @@ -0,0 +1,2 @@ +#define STB_IMAGE_IMPLEMENTATION +#include "stb/stb_image.h" diff --git a/gfx/models/texture.h b/gfx/models/texture.h index e029a9b..04aa9ec 100644 --- a/gfx/models/texture.h +++ b/gfx/models/texture.h @@ -1,5 +1,4 @@ -#ifndef TEXTURE_H -#define TEXTURE_H +#pragma once #include #include @@ -18,5 +17,3 @@ public: private: glTexture m_texture; }; - -#endif diff --git a/gfx/models/vertex.hpp b/gfx/models/vertex.hpp index 3d7f933..f2e38f6 100644 --- a/gfx/models/vertex.hpp +++ b/gfx/models/vertex.hpp @@ -1,5 +1,4 @@ -#ifndef VERTEX_H -#define VERTEX_H +#pragma once #include @@ -14,5 +13,3 @@ public: glm::vec2 texCoord; glm::vec3 normal; }; - -#endif diff --git a/gfx/renderable.h b/gfx/renderable.h index dea36c6..565f705 100644 --- a/gfx/renderable.h +++ b/gfx/renderable.h @@ -1,5 +1,4 @@ -#ifndef RENDERABLE_H -#define RENDERABLE_H +#pragma once #include @@ -13,5 +12,3 @@ public: virtual void render(const Shader & shader) const = 0; }; - -#endif -- cgit v1.2.3