From 2e801758ffd0022bbc7e4cf75651b1142a8cd414 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 20 Jul 2024 19:13:51 +0100 Subject: Simplify in/out in materialInterface --- gfx/gl/shaders/materialInterface.glsl | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'gfx') diff --git a/gfx/gl/shaders/materialInterface.glsl b/gfx/gl/shaders/materialInterface.glsl index 3a4796b..5ec5066 100644 --- a/gfx/gl/shaders/materialInterface.glsl +++ b/gfx/gl/shaders/materialInterface.glsl @@ -4,10 +4,10 @@ struct MaterialDetail { uvec2 mapmode; }; -ifelse(TYPE, .fs, in, out) vec3 FragPos; -ifelse(TYPE, .fs, in, out) vec2 TexCoords; -ifelse(TYPE, .fs, in, out) vec3 Normal; -ifelse(TYPE, .fs, in, out) vec4 Colour; -flat -ifelse(TYPE, .fs, in, out) -MaterialDetail Material; +define(INOUT, ifelse(TYPE, .fs, in, out)); + +INOUT vec3 FragPos; +INOUT vec2 TexCoords; +INOUT vec3 Normal; +INOUT vec4 Colour; +flat INOUT MaterialDetail Material; -- cgit v1.2.3