From be9a796e68a25f7567b7c16e00d9b42f5e0d9528 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Fri, 14 Apr 2023 16:39:27 +0100 Subject: Write applicable Texture Options into texture atlas texture data --- gfx/models/texture.cpp | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'gfx/models/texture.cpp') diff --git a/gfx/models/texture.cpp b/gfx/models/texture.cpp index e29fd6c..e014f80 100644 --- a/gfx/models/texture.cpp +++ b/gfx/models/texture.cpp @@ -136,12 +136,15 @@ TextureAtlas::bind(GLenum unit) const } GLuint -TextureAtlas::add(glm::ivec2 position, glm::ivec2 size, void * data, TextureOptions) +TextureAtlas::add(glm::ivec2 position, glm::ivec2 size, void * data, TextureOptions to) { glTextureSubImage2D(m_texture, 0, position.x, position.y, size.x, size.y, GL_RGBA, GL_UNSIGNED_BYTE, data); struct Material { - glm::vec<2, uint16_t> position, size, unused1 {}, unused2 {}; - } material {position, size}; + glm::vec<2, uint16_t> position, size; + TextureOptions::MapMode wrapU; + TextureOptions::MapMode wrapV; + } material {position, size, to.wrapU, to.wrapV}; + static_assert(sizeof(Material) <= 32); glTextureSubImage2D(m_atlas, 0, 0, static_cast(used), 2, 1, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, &material); return ++used; } -- cgit v1.2.3