From 259444e842ac4ec546948a8e828b62bec734f659 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 13 Apr 2023 02:13:20 +0100 Subject: Add material field to vertex and configure it in mesh --- gfx/models/mesh.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'gfx/models/mesh.cpp') diff --git a/gfx/models/mesh.cpp b/gfx/models/mesh.cpp index 3db1ad5..2719211 100644 --- a/gfx/models/mesh.cpp +++ b/gfx/models/mesh.cpp @@ -7,7 +7,8 @@ Mesh::Mesh(const std::span vertices, const std::span indices, GLenum m) : m_numIndices {static_cast(indices.size())}, mode {m} { - VertexArrayObject::configure<&Vertex::pos, &Vertex::texCoord, &Vertex::normal, &Vertex::colour>( + VertexArrayObject::configure<&Vertex::pos, &Vertex::texCoord, &Vertex::normal, &Vertex::colour, + &Vertex::material>( m_vertexArrayObject, m_vertexArrayBuffers[0], m_vertexArrayBuffers[1], vertices, indices); } -- cgit v1.2.3