From 7b462801d500b43bd7ebebe69c2e8a9d5e3f1261 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 25 Jan 2024 23:49:27 +0000 Subject: Remove the static texture cache Static variables persist too long, destruction is unmanaged and occurs after the gl context is gone. --- gfx/gl/shadowMapper.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'gfx/gl') diff --git a/gfx/gl/shadowMapper.h b/gfx/gl/shadowMapper.h index bf571f8..d1e4e10 100644 --- a/gfx/gl/shadowMapper.h +++ b/gfx/gl/shadowMapper.h @@ -3,13 +3,13 @@ #include "config/types.h" #include "lib/glArrays.h" #include "program.h" +#include #include +#include class SceneProvider; class Camera; -#include - class ShadowMapper { public: explicit ShadowMapper(const TextureAbsCoord & size); -- cgit v1.2.3