From 5a0b3927a33807cca4c77c40eb873f8a3b51b0b0 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 29 Apr 2023 19:07:11 +0100 Subject: Drop .hpp for header only things Half of them acquired a .cpp part anyway --- gfx/gl/vertexArrayObject.hpp | 109 ------------------------------------------- 1 file changed, 109 deletions(-) delete mode 100644 gfx/gl/vertexArrayObject.hpp (limited to 'gfx/gl/vertexArrayObject.hpp') diff --git a/gfx/gl/vertexArrayObject.hpp b/gfx/gl/vertexArrayObject.hpp deleted file mode 100644 index 7ded03e..0000000 --- a/gfx/gl/vertexArrayObject.hpp +++ /dev/null @@ -1,109 +0,0 @@ -#pragma once - -#include "collections.hpp" -#include "gl_traits.hpp" -#include "special_members.hpp" -#include - -class VertexArrayObject { -public: - template [[nodiscard]] VertexArrayObject(const T & arrayObject) - { - glBindVertexArray(arrayObject); - } - ~VertexArrayObject() - { - glBindVertexArray(0); - } - NO_MOVE(VertexArrayObject); - NO_COPY(VertexArrayObject); - - template struct MP { - constexpr MP(m T::*p) : P {p} { } - operator void *() const - { - return &(static_cast(nullptr)->*P); - } - m T::*P; - using value_type = m; - }; - template MP(m T::*) -> MP; - - template - VertexArrayObject & - addAttribs(const GLuint arrayBuffer, const SequentialCollection auto & vertices, const GLuint divisor = 0) - { - addAttribs(arrayBuffer, divisor); - data(vertices, arrayBuffer, GL_ARRAY_BUFFER); - return *this; - } - - template - VertexArrayObject & - addAttribs(const GLuint arrayBuffer, const GLuint divisor = 0) - { - configure_attribs(arrayBuffer, divisor); - return *this; - } - - template - VertexArrayObject & - addIndices(const GLuint arrayBuffer, const Indices & indices) - { - data(indices, arrayBuffer, GL_ELEMENT_ARRAY_BUFFER); - return *this; - } - - VertexArrayObject & - addIndices(const GLuint arrayBuffer) - { - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, arrayBuffer); - return *this; - } - - template - static void - data(const Data & data, const GLuint arrayBuffer, GLenum target) - { - using Value = typename Data::value_type; - glBindBuffer(target, arrayBuffer); - glBufferData(target, static_cast(sizeof(Value) * data.size()), data.data(), GL_STATIC_DRAW); - } - -private: - template - static auto - set_pointer(const GLuint vertexArrayId, const void * ptr, const GLuint divisor) - { - using traits = gl_traits; - const auto usedAttribs - = traits::vertexAttribFunc(vertexArrayId, traits::size, traits::type, sizeof(VertexT), ptr); - for (GLuint i {}; i < usedAttribs; i++) { - glEnableVertexAttribArray(vertexArrayId + i); - glVertexAttribDivisor(vertexArrayId + i, divisor); - } - return usedAttribs; - } - - template - static auto - set_pointer(const GLuint vertexArrayId, const GLuint divisor) - { - return set_pointer(vertexArrayId, attrib, divisor); - } - - template - void - configure_attribs(const GLuint arrayBuffer, const GLuint divisor) - { - glBindBuffer(GL_ARRAY_BUFFER, arrayBuffer); - if constexpr (sizeof...(attribs) == 0) { - vertexArrayId += set_pointer(vertexArrayId, nullptr, divisor); - } - else { - ((vertexArrayId += set_pointer(vertexArrayId, divisor)), ...); - } - } - - GLuint vertexArrayId {}; -}; -- cgit v1.2.3