From b39a4169e3fe94f3b7c63ed820f299396add571a Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 7 Mar 2026 12:56:33 +0000 Subject: Fix naming violations in Mesh They've existed and been annoying since the day I first created it from online examples. --- gfx/gl/shadowStenciller.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'gfx/gl/shadowStenciller.cpp') diff --git a/gfx/gl/shadowStenciller.cpp b/gfx/gl/shadowStenciller.cpp index cc25f30..3625524 100644 --- a/gfx/gl/shadowStenciller.cpp +++ b/gfx/gl/shadowStenciller.cpp @@ -75,5 +75,5 @@ ShadowStenciller::renderStencil(const glTexture & stencil, const MeshBase & mesh const auto & viewProjection) { return viewProjection * extentsMat; }}); - mesh.Draw(); + mesh.draw(); } -- cgit v1.3