From 78b4b043a4fe6be84dd36717c832951a0a464f63 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 10 Mar 2026 01:51:38 +0000 Subject: Switch frame and render buffer to DSA helpers --- gfx/gl/shadowMapper.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'gfx/gl/shadowMapper.h') diff --git a/gfx/gl/shadowMapper.h b/gfx/gl/shadowMapper.h index adae847..f0356b9 100644 --- a/gfx/gl/shadowMapper.h +++ b/gfx/gl/shadowMapper.h @@ -77,7 +77,7 @@ public: private: using BandViewExtents = std::array, SHADOW_BANDS + 1>; [[nodiscard]] static size_t getBandViewExtents(BandViewExtents &, const Camera &, const glm::mat4 & lightView); - glFrameBuffer depthMapFBO; + glFramebuffer depthMapFBO; glTexture depthMap; TextureAbsCoord size; -- cgit v1.3