From 867daf817bba83ab22c5e04409c4afb1075dd158 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 4 Dec 2022 17:00:54 +0000 Subject: Support saving a depth texture --- gfx/gl/shadowMapper.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'gfx/gl/shadowMapper.cpp') diff --git a/gfx/gl/shadowMapper.cpp b/gfx/gl/shadowMapper.cpp index a74f3dd..1169524 100644 --- a/gfx/gl/shadowMapper.cpp +++ b/gfx/gl/shadowMapper.cpp @@ -51,7 +51,6 @@ ShadowMapper::update(const SceneProvider & scene, const glm::vec3 & dir) const scene.shadows(*this); glCullFace(GL_BACK); - // Texture::saveDepth(depthMap, size, "/tmp/depth.tga"); return lightViewProjection; } -- cgit v1.2.3