From 6c268e0f98722c3253366b639a3a0abe37c8835d Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 12 Dec 2021 16:12:01 +0000 Subject: Introduce the UI shader --- gfx/gl/shaders/uiShader.fs | 11 +++++++++++ gfx/gl/shaders/uiShader.vs | 13 +++++++++++++ 2 files changed, 24 insertions(+) create mode 100644 gfx/gl/shaders/uiShader.fs create mode 100644 gfx/gl/shaders/uiShader.vs (limited to 'gfx/gl/shaders') diff --git a/gfx/gl/shaders/uiShader.fs b/gfx/gl/shaders/uiShader.fs new file mode 100644 index 0000000..907c4f1 --- /dev/null +++ b/gfx/gl/shaders/uiShader.fs @@ -0,0 +1,11 @@ +#version 130 + +in vec2 texCoord0; + +uniform sampler2D sampler; + +void +main() +{ + gl_FragColor = texture(sampler, texCoord0); +} diff --git a/gfx/gl/shaders/uiShader.vs b/gfx/gl/shaders/uiShader.vs new file mode 100644 index 0000000..0d00fed --- /dev/null +++ b/gfx/gl/shaders/uiShader.vs @@ -0,0 +1,13 @@ +#version 130 + +in vec4 position; + +out vec2 texCoord0; +uniform mat4 uiProjection; + +void +main() +{ + gl_Position = uiProjection * vec4(position.xy, 0.0, 1.0); + texCoord0 = position.zw; +} -- cgit v1.2.3