From 43d8fdb3f6aeb88762c68179d7bb1dc58507bb60 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 11 Apr 2023 18:54:41 +0100 Subject: Move lots of common glsl interface to include files --- gfx/gl/shaders/waterShader.vs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'gfx/gl/shaders/waterShader.vs') diff --git a/gfx/gl/shaders/waterShader.vs b/gfx/gl/shaders/waterShader.vs index fe9206f..6f96c19 100644 --- a/gfx/gl/shaders/waterShader.vs +++ b/gfx/gl/shaders/waterShader.vs @@ -1,9 +1,6 @@ #version 330 core -in vec3 position; -in vec2 texCoord; -in vec3 normal; - +include(`meshIn.glsl') out vec3 FragPos; out vec2 TexCoords; out vec3 Normal; -- cgit v1.2.3