From 48ec3a869029bad34773516df193519a4fe9103a Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 15 Apr 2023 00:08:20 +0100 Subject: Rename lots of shader files Names and paths still not perfect, but better and the weird name missuse is gone --- gfx/gl/shaders/waterShader.fs | 17 ----------------- 1 file changed, 17 deletions(-) delete mode 100644 gfx/gl/shaders/waterShader.fs (limited to 'gfx/gl/shaders/waterShader.fs') diff --git a/gfx/gl/shaders/waterShader.fs b/gfx/gl/shaders/waterShader.fs deleted file mode 100644 index 5936da4..0000000 --- a/gfx/gl/shaders/waterShader.fs +++ /dev/null @@ -1,17 +0,0 @@ -#version 330 core -#extension GL_ARB_shading_language_420pack : enable - -include(`materialInterface.glsl') -include(`geometryOut.glsl') - -uniform sampler2D texture0; -uniform vec3 waves; - -void -main() -{ - gPosition = vec4(FragPos, 1); - gNormal = vec4(Normal, 1); - gAlbedoSpec = texture(texture0, TexCoords); - gAlbedoSpec.a *= clamp(-FragPos.z * .7, .1, 1.0); -} -- cgit v1.2.3