From 48ec3a869029bad34773516df193519a4fe9103a Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 15 Apr 2023 00:08:20 +0100 Subject: Rename lots of shader files Names and paths still not perfect, but better and the weird name missuse is gone --- gfx/gl/shaders/water.fs | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 gfx/gl/shaders/water.fs (limited to 'gfx/gl/shaders/water.fs') diff --git a/gfx/gl/shaders/water.fs b/gfx/gl/shaders/water.fs new file mode 100644 index 0000000..04aa94c --- /dev/null +++ b/gfx/gl/shaders/water.fs @@ -0,0 +1,17 @@ +#version 330 core +#extension GL_ARB_shading_language_420pack : enable + +include(`materialInterface.glsl') +include(`materialOut.glsl') + +uniform sampler2D texture0; +uniform vec3 waves; + +void +main() +{ + gPosition = vec4(FragPos, 1); + gNormal = vec4(Normal, 1); + gAlbedoSpec = texture(texture0, TexCoords); + gAlbedoSpec.a *= clamp(-FragPos.z * .7, .1, 1.0); +} -- cgit v1.2.3