From 89ee29561e14372155f0bf13bd7de7c4485b6fcf Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Thu, 29 Jan 2026 18:24:58 +0000 Subject: Update OpenGL context and shaders to v4.6 Note: doesn't remove/replace older functions where newer ones might be better. --- gfx/gl/shaders/shadowDynamicPointStencil.gs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'gfx/gl/shaders/shadowDynamicPointStencil.gs') diff --git a/gfx/gl/shaders/shadowDynamicPointStencil.gs b/gfx/gl/shaders/shadowDynamicPointStencil.gs index 7e81d97..df8be8d 100644 --- a/gfx/gl/shaders/shadowDynamicPointStencil.gs +++ b/gfx/gl/shaders/shadowDynamicPointStencil.gs @@ -1,5 +1,4 @@ -#version 330 core -#extension GL_ARB_viewport_array : enable +#version 460 core const vec2[] corners = vec2[4](vec2(-1, -1), vec2(-1, 1), vec2(1, -1), vec2(1, 1)); const float tau = 6.28318531; -- cgit v1.2.3