From e751ab465bbbf1365ec6e108c64dafd03ce42f1d Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sun, 23 Apr 2023 21:46:21 +0100 Subject: Pop and complete instanced shadow support --- gfx/gl/shaders/shadowDynamicPointInst.vs | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100644 gfx/gl/shaders/shadowDynamicPointInst.vs (limited to 'gfx/gl/shaders/shadowDynamicPointInst.vs') diff --git a/gfx/gl/shaders/shadowDynamicPointInst.vs b/gfx/gl/shaders/shadowDynamicPointInst.vs new file mode 100644 index 0000000..eb7313a --- /dev/null +++ b/gfx/gl/shaders/shadowDynamicPointInst.vs @@ -0,0 +1,13 @@ +#version 330 core + +include(`meshIn.glsl') +layout(location = 5) in mat4 model; + +uniform mat4 viewProjection; + +void +main() +{ + gl_Position = viewProjection * model * vec4(position, 1.0); + gl_Position.z = max(gl_Position.z, -1); +} -- cgit v1.2.3