From bc0958cc863083b4082161bf12456fdf28ab1c77 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 31 Jan 2026 02:51:16 +0000 Subject: Rename shader source in keeping with glsl expectations Swaps name/type of generated files to match class names and source files. --- gfx/gl/shaders/networkCurve.tcs | 43 ----------------------------------------- 1 file changed, 43 deletions(-) delete mode 100644 gfx/gl/shaders/networkCurve.tcs (limited to 'gfx/gl/shaders/networkCurve.tcs') diff --git a/gfx/gl/shaders/networkCurve.tcs b/gfx/gl/shaders/networkCurve.tcs deleted file mode 100644 index 4221e64..0000000 --- a/gfx/gl/shaders/networkCurve.tcs +++ /dev/null @@ -1,43 +0,0 @@ -#version 460 core - -layout(vertices = 1) out; -flat in ivec3 apos[]; -flat in ivec3 bpos[]; -flat in ivec3 cpos[]; -flat in float reps[]; -flat in float aangle[]; -flat in float bangle[]; -flat in float radius[]; - -flat out ivec3 c_apos[]; -flat out ivec3 c_bpos[]; -flat out ivec3 c_cpos[]; -flat out float c_reps[]; -flat out float c_aangle[]; -flat out float c_bangle[]; -flat out float c_radius[]; - -int -min2pow(float target) -{ - int x = 1; - while (x < target) { - x <<= 1; - } - return x; -} - -void -main() -{ - c_apos[gl_InvocationID] = apos[gl_InvocationID]; - c_bpos[gl_InvocationID] = bpos[gl_InvocationID]; - c_cpos[gl_InvocationID] = cpos[gl_InvocationID]; - c_reps[gl_InvocationID] = reps[gl_InvocationID]; - c_aangle[gl_InvocationID] = aangle[gl_InvocationID]; - c_bangle[gl_InvocationID] = bangle[gl_InvocationID]; - c_radius[gl_InvocationID] = radius[gl_InvocationID]; - - gl_TessLevelOuter[0] = 1; - gl_TessLevelOuter[1] = min2pow(reps[gl_InvocationID]); -} -- cgit v1.2.3