From bc0958cc863083b4082161bf12456fdf28ab1c77 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 31 Jan 2026 02:51:16 +0000 Subject: Rename shader source in keeping with glsl expectations Swaps name/type of generated files to match class names and source files. --- gfx/gl/shaders/networkCurve.gs | 15 --------------- 1 file changed, 15 deletions(-) delete mode 100644 gfx/gl/shaders/networkCurve.gs (limited to 'gfx/gl/shaders/networkCurve.gs') diff --git a/gfx/gl/shaders/networkCurve.gs b/gfx/gl/shaders/networkCurve.gs deleted file mode 100644 index 1002fd4..0000000 --- a/gfx/gl/shaders/networkCurve.gs +++ /dev/null @@ -1,15 +0,0 @@ -#version 460 core - -flat in ivec3 pos[]; -flat in mat2 rot[]; -flat in float tpos[]; - -layout(lines) in; -layout(triangle_strip, max_vertices = 10) out; -include(`networkCommon.glsl') - -void -main() -{ - doSeg(segDist(pos[0], pos[1]), pos[0], pos[1], tpos[0], tpos[1], rot[0], rot[1]); -} -- cgit v1.2.3