From bc0958cc863083b4082161bf12456fdf28ab1c77 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 31 Jan 2026 02:51:16 +0000 Subject: Rename shader source in keeping with glsl expectations Swaps name/type of generated files to match class names and source files. --- gfx/gl/shaders/networkCurve.geom | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 gfx/gl/shaders/networkCurve.geom (limited to 'gfx/gl/shaders/networkCurve.geom') diff --git a/gfx/gl/shaders/networkCurve.geom b/gfx/gl/shaders/networkCurve.geom new file mode 100644 index 0000000..1002fd4 --- /dev/null +++ b/gfx/gl/shaders/networkCurve.geom @@ -0,0 +1,15 @@ +#version 460 core + +flat in ivec3 pos[]; +flat in mat2 rot[]; +flat in float tpos[]; + +layout(lines) in; +layout(triangle_strip, max_vertices = 10) out; +include(`networkCommon.glsl') + +void +main() +{ + doSeg(segDist(pos[0], pos[1]), pos[0], pos[1], tpos[0], tpos[1], rot[0], rot[1]); +} -- cgit v1.2.3