From 5126582accd4af607184946200f5a937ff8d6b69 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 10 Mar 2026 21:52:38 +0000 Subject: Replace hacky m4 shader preprocessing with proper glslang version --- gfx/gl/shaders/materialOut.glsl | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'gfx/gl/shaders/materialOut.glsl') diff --git a/gfx/gl/shaders/materialOut.glsl b/gfx/gl/shaders/materialOut.glsl index dc5f8e8..928edf0 100644 --- a/gfx/gl/shaders/materialOut.glsl +++ b/gfx/gl/shaders/materialOut.glsl @@ -1,3 +1,8 @@ +#ifndef MATERIAL_OUT_INCLUDED +#define MATERIAL_OUT_INCLUDED + layout(location = 0) out vec4 gPosition; layout(location = 1) out vec4 gNormal; layout(location = 2) out vec4 gAlbedoSpec; + +#endif -- cgit v1.3