From bc0958cc863083b4082161bf12456fdf28ab1c77 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 31 Jan 2026 02:51:16 +0000 Subject: Rename shader source in keeping with glsl expectations Swaps name/type of generated files to match class names and source files. --- gfx/gl/shaders/materialInterface.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'gfx/gl/shaders/materialInterface.glsl') diff --git a/gfx/gl/shaders/materialInterface.glsl b/gfx/gl/shaders/materialInterface.glsl index 52eee80..bf78290 100644 --- a/gfx/gl/shaders/materialInterface.glsl +++ b/gfx/gl/shaders/materialInterface.glsl @@ -1,6 +1,6 @@ include(`materialDetail.glsl') -define(INOUT, ifelse(TYPE, .fs, in, out)) +define(INOUT, ifelse(TYPE, .frag, in, out)) INOUT vec3 FragPos; INOUT vec2 TexCoords; -- cgit v1.2.3