From 7889392ad37213dc7419fb2423052b342e38de5b Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 20 Feb 2021 13:51:54 +0000 Subject: dos2unix shader sources --- gfx/gl/shaders/landmassShader.vs | 38 +++++++++++++++++++------------------- 1 file changed, 19 insertions(+), 19 deletions(-) (limited to 'gfx/gl/shaders/landmassShader.vs') diff --git a/gfx/gl/shaders/landmassShader.vs b/gfx/gl/shaders/landmassShader.vs index dc92e95..44eed39 100644 --- a/gfx/gl/shaders/landmassShader.vs +++ b/gfx/gl/shaders/landmassShader.vs @@ -1,19 +1,19 @@ -#version 130 - -in vec3 position; -in vec2 texCoord; -in vec3 normal; - -out vec2 texCoord0; -out vec3 normal0; -out float height; - -uniform mat4 viewProjection; - -void main() -{ - gl_Position = viewProjection * vec4(position, 1.0); - texCoord0 = texCoord; - normal0 = normal; - height = position.y; -} +#version 130 + +in vec3 position; +in vec2 texCoord; +in vec3 normal; + +out vec2 texCoord0; +out vec3 normal0; +out float height; + +uniform mat4 viewProjection; + +void main() +{ + gl_Position = viewProjection * vec4(position, 1.0); + texCoord0 = texCoord; + normal0 = normal; + height = position.y; +} -- cgit v1.2.3