From 48ec3a869029bad34773516df193519a4fe9103a Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 15 Apr 2023 00:08:20 +0100 Subject: Rename lots of shader files Names and paths still not perfect, but better and the weird name missuse is gone --- gfx/gl/shaders/landmassShader.vs | 18 ------------------ 1 file changed, 18 deletions(-) delete mode 100644 gfx/gl/shaders/landmassShader.vs (limited to 'gfx/gl/shaders/landmassShader.vs') diff --git a/gfx/gl/shaders/landmassShader.vs b/gfx/gl/shaders/landmassShader.vs deleted file mode 100644 index 0cc8153..0000000 --- a/gfx/gl/shaders/landmassShader.vs +++ /dev/null @@ -1,18 +0,0 @@ -#version 330 core - -include(`meshIn.glsl') -include(`materialInterface.glsl') - -uniform mat4 viewProjection; - -void -main() -{ - FragPos = position; - TexCoords = texCoord; - Normal = normal; - Colour = colour; - Material = material; - - gl_Position = viewProjection * vec4(position, 1.0); -} -- cgit v1.2.3