From 43d8fdb3f6aeb88762c68179d7bb1dc58507bb60 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 11 Apr 2023 18:54:41 +0100 Subject: Move lots of common glsl interface to include files --- gfx/gl/shaders/landmassShader.vs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'gfx/gl/shaders/landmassShader.vs') diff --git a/gfx/gl/shaders/landmassShader.vs b/gfx/gl/shaders/landmassShader.vs index 30c4ef4..3eb9aa3 100644 --- a/gfx/gl/shaders/landmassShader.vs +++ b/gfx/gl/shaders/landmassShader.vs @@ -1,10 +1,6 @@ #version 330 core -in vec3 position; -in vec2 texCoord; -in vec3 normal; -in vec4 colour; - +include(`meshIn.glsl') out vec3 FragPos; out vec2 TexCoords; out vec3 Normal; -- cgit v1.2.3